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Hasnain says:

“The Plague Tale games are a fun and fairly unique mix of survival horror, puzzle solving, and stealth gameplay that is all reliant on the core tech of the not-so-intelligent rats. The same system as described throughout this video was adopted in both A Plague Tale Innocence and Requiem, with the rats in the sequel being more deadly. The rats at better at reacting to light, more likely to attack on the fringes of light sources and can even climb up walls or operate on multiple floors. But as stated, the most impressive element is how they're optimised, now with 300,000 rats being able to pathfind at once. And it's through one simple yet effective piece of AI tech, that the game’s design goals are realised.”

Posted on 2024-08-01T05:37:30+0000