An Introduction to Low-Latency Scripting for Game Engines
The basics condensed into one very large document
Hasnain says:
"libriscv is a mature RISC-V emulator that is currently being used in game engines. As far as I know, it is the only emulator that focuses solely on latency, and provides specialized solutions and tools to accomplish fast in-and-out function calls wrapped around a safe sandbox. It has much lower latencies than gold standard emulators. It is also among the fastest interpreters right now."
Posted on 2024-06-09T05:35:47+0000