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The Making Of: Dust

The Making Of: Dust Dave Johnston 26 January 2003 - updated on 2017-01-06 20 min read For a long while Dust was the world's most-played Counter-Strike map and it's still the one for which I am best known. Yet few players realise it was the product of thievery and luck... For many FPS players Dust -....

Click to view the original at johnsto.co.uk

Hasnain says:

Insightful and engaging read on the making of one of the most recognizable game maps ever.

“Ultimately, it’s hard for me to claim I knew what I was doing as I pieced Dust together. I attribute its success more to incredible luck and lack of imagination more than any skill I possess. If anything, I learnt more from Dust post-release (and in writing up these memories!) than I knew when I was making it.”

Posted on 2021-01-10T05:28:08+0000