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Fixing the Internet for Games (GDC 2019) | Gaffer On Games

Hi, I’m Glenn Fiedler. I’m the CEO of a startup called Network Next. This is my GDC 2019 talk called “Fixing the Internet for Games”. If you launch a multiplayer game, some % of your player base will complain that they are getting a bad experience. You only need to check your forums to see t...

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Hasnain says:

Great technical read on what the internet backbone is optimized for and now it’s not great for games.

I also learnt that Riot built out its own private network to make its games faster. Whoa!

“(Not many people know this, but this “shadow” private internet is actually growing at a faster rate than the public internet…)”

Posted on 2019-03-26T03:32:11+0000