AlphaStar: Mastering the Real-Time Strategy Game StarCraft II | DeepMind
StarCraft, considered to be one of the most challenging Real-Time Strategy games and one of the longest-played esports of all time, has emerged by consensus as a “grand challenge” for AI research. Here, we introduce our StarCraft II program AlphaStar, the first Artificial Intelligence to defeat ...
This was a very interesting read.
The authors first explain Starcraft and the complexities of the game, showing why it’s a meaningful research goal. They then go into quite some detail about how AI architectures are designed, including novel training strategies where each bot in the league is given different objectives.
It ends with some analysis of the games it played against real professionals. Worth a read!Posted on 2019-01-25T06:56:32+0000