placeholder

Into the Breach’s interface was a nightmare to make and the key to its greatness

Into the Breach's user interface is one of its greatest strengths but building it was one of the developer's greatest challenges

Click to view the original at rockpapershotgun.com

Hasnain says:

This was a great read on UI/UX.

"“Just as a game design principle, we would sacrifice cool ideas for the sake of clarity every time,” says Ma. “If it can be shown in a clear way, yes, we can have that.”"

Posted on 2018-03-07T19:54:42+0000