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Dirty Game Development Tricks

One of Game Developer's most popular features was our "Dirty Coding Tricks" bit from 2009, where we got devs to open up about some of their ugly hacks -- and in 2013 we're back with nine new from-the-trenches stories, including a few unorthodox tricks from other dev disciplines besides programming.

Click to view the original at gamasutra.com

Hasnain says:

The Ratchet and Clank example is amazing. They exploited a buffer overrun in their own code to be able to distribute updates

Posted on 2017-05-13T01:38:58+0000