Procedural Content Generation in Games | A textbook and an overview of current research
Table of Contents 1IntroductionJulian Togelius, Noor Shaker, Mark Nelson2The search-based approachJulian Togelius and Noor Shaker3Constructive generation methods for dungeons and levels Noor Shaker, Antonios Liapis, Julian Togelius, Ricardo Lopes and Rafael Bidarra4Fractals, noise and agents with ap…